I'm Oliver — you can also call me OliFrys!
I'm a game and software developer. On this site, you can find a blog of mine and an about section where you can reach me. Feel free to have a look around!
Below is some projects I've worked on. You could call it a portfolio of sorts ;)

For the course Game World Design, I was part of a group of 6 people, who created this nostalgic mystery point-and-click detective game, about a bored kid talking to horses and solving mysteries.
I primarily worked on narrative design and level design and sound design, which was very enlightning and a lot of fun. I couldn't quite resist also working on some of the technical aspects of the game, such as localization (they speak Danish too!) and implementing the audio. We also reused parts of the dialogue system from one of my other projects Duster Buster.
Try it out for free on itch!

During the course Making Games, I was the Technical Lead on the game Duster Buster: A Pixel-art rogue-lite adventure blending horror and humor. Players take on the role as a cleaner hired to clean a big, run-down mansion filled with furniture-monsters. The game's quirky take on both combat, character-building, and cleaning, along with a lighthearted story, makes it approachable for casual players, while still somewhat challenging for advanced fans of the genre.
I gained valuable experience with managing a technical department, integrating GitHub actions and LFS, as well as laying the foundation for a reasonable software architecture.
During the first semester of my Masters in Games, I took the course Making Games. In the first half of the course, we made a prototype every week. Below is some of those prototypes.
For this prototype, we had to take another game's core mechanic and demake it, meaning make a simplified implementation it. We had to use the game engine "Puzzlescript". I decided to remake Super Hot's game mechanic of "time moves only when you move." You can try it out on this link!
Controls: Move with WASD, shoot with Space or X

For this prototype, we had a writing workshop - hosted by Charlene Putney. The task was to create an interactive story with the tool Twine. I made a story about cute animals and jealousy. Check it out on my itch.io page!